Smalldy/godot-bridge
DSH↔Godot engine runtime bridge: launch and drive a running Godot 4.x game through its in-game TCP interaction server — 8 tools (scene/UI inspection, GDScript eval, input simulation, screenshots, headless static ops, script validation), replaces godot-mcp.
$ dsh plugin --profile web add godot-bridge$ dsh plugin --profile web add github:smalldy/godot-bridgeHealth breakdown
80 / 100This plugin has not fully disclosed its data-collection behavior. Review the source and manifest before installing.
Security
Key metrics
Related
Related plugins
Web search bridge for text-only agents: ask the web or X, get structured JSON evidence (search, fetch, citations).
Accessibility-first macOS computer use: fresh observations, stale-state rejection, scoped permissions, and safe input.
Let the AI connect to databases and write SQL for you.
Parse/query/aggregate/convert CSV (RFC 4180) with a zero-dependency state-machine parser.
Safe math expression evaluator, zero-dependency recursive-descent parser.
Free vision for text-only agents: built-in keyless vision chain plus pixel tools (Q&A, grounding, crop, pixel diff, colors, OCR, SVG trace, cutout, screenshots); paste an image to use it.